﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TorchView.GameContent.Data
{
  public sealed class DataProperty
  {
    public PropertyType Type { get; set; }
    public string Name { get; set; }
    public object Value { get; set; }

    public override string ToString()
    {
      return string.Format("{0}: {1}", Name, Value);
    }
  }
}
